ndiana Jones -- The Pinball Adventure was released by Williams Electronics in July, 1993. The following people are credited with creating this game:
- Mark Ritchie (Design)
- Brian Eddy (Software)
- Chris Granner and Rich Karstens (Sounds)
- Doug Watson (Artwork)
- Jack Skalon (Mechanical Design)
- Scott Matrix and Eugene Geer (Dot matrix animations)
ndy was the next machine released from the Williams/Bally pinball skunkworks after Twilight Zone. IJ was the first pin to feature a new sound system known as DCS (Digital Compression System). The DCS was originally planned to debut on Twilight Zone, but the system was still under development when TZ went to production. The DCS is responsible for IJ's incredible sounds due to the amount of storage space available using the new system.
ndy was also the first machine to use Williams' new opto-based ball trough. While this design was a great idea, this early revision ball trough is one of the better-known faults with Indy. Williams has since evolved the ball trough and the same basic design is still used today. See the Tech Tips section for more info on this.
inally, IJ was the first machine to use a player controlled tilting mini playfield. As far as I know, it is still the only game to use such a device. The Path of Adventure mini playfield is another source of frustration for IJ owners and operators. The Tech Tips section contains more info on fixing the PoA.
dditional Indiana Jones -- The Pinball Adventure Information:
- Total modes: 12 (4 from each Indiana Jones movie)
- Video modes: 3 (1 from each movie)
- Number of balls: 7 steel (6 active, 1 captive)
- Maximum balls in play: 6
- Machine weight: 300 pounds (136 kg)
- Height: 76" (194 cm)
- Height folded: 56" (142 cm)
- Width: 29" (74 cm)
- Depth: 55" (140 cm)